Showing posts with label Portal. Show all posts
Showing posts with label Portal. Show all posts

Wednesday, June 1, 2011

Beyond Aperture: Unofficial Portal 1 Epilogue

BoingBoing points us to this beautiful Portal (1) epilogue. Well made, clever.




Sunday, April 12, 2009

Brains are high in cholesterol

Joining the ranks of the Portal song and You Have To Burn The Rope...


The video from Popcap's new game, Plants vs Zombies:


Tuesday, March 17, 2009

Thursday, September 18, 2008

Portal Prequel coming soon...


...and it's made with PEOPLE!
via Rock, Paper, Shotgun, news of an 'official prequel' for Portal.

And there's people in it, which is a little strange, till you get the back story:

Its story revolves around the pre-GlaDOS epoch, even before she was plugged in. At this time, test subjects were monitored by real Aperture Science employees, whose work was tedious, lengthy and repetitive. This is why they decided to build a great artificial intelligence that could both replace them in these difficult tasks, and also take responsibility for many other tasks within the complex and compete with Black Mesa’s superiority. All employees of the Aperture Science complex are now eagerly awaiting GlaDOS. Maybe even a little too eagerly, as the upcoming events will tell… This game is totally free and set to be released somewhere around the end of the month. It offers a bit more gameplay hours than the original Portal, with 8 chapters, 48 challenges, 6 advanced maps, a brand new storyline and more than 400 lines of speech with english and french subtitles.

Sunday, June 22, 2008

The cake is a meme

From UK's Times Online article about a group targeting the Church of Scientology's tactics of targeting individuals that critique their religion. The group does so anonymously, wearing masks and borrowing heavily from web memes:

One of their placards reads: “We have cake, they have lies.”

Wednesday, April 9, 2008

Portal-inspired trends & heroism

Portal incited a lot of conversation about whether it would inspire shorter games with high-quality production.

I ask instead; will it inspire games with brilliant closing-sequence songs?

And as an answer, I give you "You Have To Burn The Rope".

Sheer Brilliance.

[Update: Am I the only one that finds this reminiscent of The The? (check Soul Mining, tracks 2, 3)]