Tuesday, October 27, 2009
Tuesday, March 3, 2009
Book Review: Arcade Mania
Over vacation, I finished Brian Ashcraft's little gem on the Japanese arcade scene, Arcade Mania: The Turbo-charged World of Japan's Game Centers.
First, it felt like some of the latter chapters, while they were ok, weren't nearly as well researched as some of the earlier chapters, and didn't really tap the same kind of cultural vein as the other ones seemed to. In the retro gaming chapter, for example, he mentions G-Front, an Akihabara store that carries old arcade cabinet PCBs and other parts, and profiles one of the employees. He doesn't though, explain whether this is the only one of it's kind, or one of a thousand. How widespread is this retro-gaming trend? [A few years ago, Doug Church dragged me through Super Potato and a handful of other places looking for an old cartridge version of one of his games, so I'd seen that there's apparently a fair number of such stores].
Posted
2:44 PM
0
comments
Labels:
ArcadeMania,
Arcades,
BookReview,
BrianAshcraft,
Japan,
Kotaku
Wednesday, October 29, 2008
Another big game, another set of reviews questioned
Games journos are calling attention to themselves again and questioning the value of game reviews that are rushed to print in order to scoop the competition.
We saw a rash of this conversation around the GTA4 release. As part of that, it was implied that the game's publisher further egged it on by incenting higher review scores by restricting allocation of pre-release copies of the game, etc.
Posted
10:37 AM
0
comments
Labels:
CliffyB,
EpicGames,
GameReviews,
GTAIV,
Kotaku,
LittleBigPlanet,
MetaCritic
Thursday, October 23, 2008
Please stop pouring viagra in the fanboys' mountain dew!
I'm torn.
Posted
10:34 PM
0
comments
Labels:
Controversy,
GraceKim,
JadeRaymond,
Kotaku,
Sexism
Monday, March 26, 2007
Joystiq v Kotaku
I have both Kotaku and Joystiq on the blogroll. The seem to both tackle the same type of content (humorous take on game industry news and game culture), and seem to cover most of the same news. So I guess they are competitors of sorts.
I'm not sure who beats who to the punch more often, but these days, does it matter when a 'scoop' is a lead of hours or minutes?
Lately, I've been frequenting Kotaku more. On the one hand I feel they 'chase the headline' a little more (I should come up with some hard examples to back this up later. For now call it an impression I'm left with); but on the other hand, I'm really digging their sense of humor.
So it was Kotaku up by a point for that, but today I was out running some errands and had some time to kill so I brought up both sites on my phone and found that Joystiq was very mobile-friendly formatted, while Kotaku was not. Perhaps just on windows mobile (which I'm running)? Maybe others are seeing the same?
Anyhow, score one for Joystiq, tieing it up.
I was surprised by this, give that of Kotaku's numerous Brians, at least one lives in Japan, where they likes dem lil'phones.
Posted
12:02 AM
1 comments
Labels:
Joystiq,
Kotaku,
Mobile
Thursday, March 1, 2007
"we posted said email... and the internet imploded"
...Kotaku, on their posting an email from Sony's PR group, blacklisting them due to posting/commenting on rumors, and the subsequent fallout.
Sigh. Where to begin?
This post sums up the story from Kotaku's side. In short, Kotaku posted on a rumor of what may be in Phil Harrison's GDC keynote. Sony's PR freaked out, Kotaku stood their ground (way to go Brian C) and posted Sony's reaction to boot, and then the Internet imploded.
Presumably, at this point Howard Stringer got a call from Al Gore saying "leggo my Internet", and Sony backed off and apologized. The Internet is back up, and the various Brians and such at Kotaku can attend Sony's GDC functions and eat expensive puff pastries while getting dirty looks from PR guys in striped shirts.
OK, kids, what have we learned?
- Refusing to comment on rumor is moderately effective. It's neutral. Reacting to rumor this way is essentially the equivalent of posting a rehearsal of the keynote on GooTube. If I didn't feel confident it was true before, I sure do now.
- The internets & the press, *especially* the blogging press, love a good scandal. It's way bigger story than whatever your keynote is going to contain, and customers aren't going to like it.
- People at a big company can get so wound up about self-importance that things get out of perspective. The keynote will still go fine, and even if you yourself leaked what was going to be in the keynote, people would still show up to see it. Perhaps more so. Don't kid yourself. I personally doubt the value of 'the reveal' in this case. I think the keynote would get 10x coverage if they put out a press release that was 7 words long: "avatars, acheivements, more. Show up and see"
Now, PR fustercluck aside, the rumored Sony offering of 'Gamerscore + achievements + Mii's + Habbo Hotel' sounds pretty compelling. I'm looking forward to seeing it... and competing against it.
As my friend Casey once put it... "Now the dancing turns German".
Posted
11:09 PM
0
comments
Labels:
Achievements,
Gamerscore,
Keynote,
Kotaku,
Press,
PS3,
Sony,
Wii