RIAA To Stop Prosecuting Individual File Sharers
Well, it's about time the lawyers learned that punishing customers and stomping on the little man and other such acts weren't going to help them in the popularity department.
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." - Robert A. Heinlein
Well, it's about time the lawyers learned that punishing customers and stomping on the little man and other such acts weren't going to help them in the popularity department.
Posted
12:27 PM
1 comments
Labels:
BusinessModels,
Downloadable Games,
DRM,
MusicIndustry
Square announces that they are going to be doing downloadables. Cool.
Of course the money quote is:
"...All formats – Xbox Live, WiiWare, PlayStation Network – are all viable formats for us"
Those aren't all the formats though. Are they? Just those that developers have been excited about for a few years.
PC, iPhone, (DS & PSP also support downloads now don't they?), etc.
Anyhow, says something about the industry's myopia. Kind of like europeans setting sail for the new world when those that settled it are already in wagons heading west.
Posted
11:15 AM
12
comments
Labels:
Downloadable Games,
iPhone,
PCGames,
PSN,
SquareEnix,
Wiiware,
XBLA