Awesome peek into the creative process
Several people pointed me to this awesome post about the recent release of a 125-page transcript of the original 1978 story conference between Spielberg, Lucas and Lawrence Kasdan, in which they brainstormed what would turn out to be Raiders of the Lost Ark.
Wow. I haven't gotten through the whole thing yet, but at the very least, do yourself a favor and read the blogger's excepts and analysis, in which he pens a top 10 lessons to take away from it. e.g:
8) Consider their approach to budget.
Keeping the film cheap was a way of testing the idea of Indiana Smith. Lucas said, “Part of it is the energy of making it reasonably low budget. It’s also a test of the idea. If it’s good, then we’ll be okay.”
I wonder how many game project discussions have tested this:
"It's our most awesomest idea ever! We need to go big!"
"If it's that great an idea it should work on a lower budget"
:-)
1 comment:
Hopefully with the content on this blog, I can add to my insight, thank you
Cara mengobati kesrek / Babak | Eyang Unyi | Khasiat QnC Jelly Gamat | Eyang Jarikman
Post a Comment