Thursday, September 22, 2011

Book Review: The Tomorrow Project

Recently, I blogged about science fiction as a tool for forecasting future usages and the like. In that post, I mentioned The Tomorrow Project, a science fiction anthology curated by an Intel co-worker. The project enlisted several science fiction authors to look at what we are researching at Intel and draw from these for their stories.

The book is available for free in PDF form, or can be bought in carbon form here:The Tomorrow Project.

It's a short read and definitely worth getting. I didn't care much for the first story, which is more of a far-reaching sci-fi story. The other three however, are near-future sci-fi vignettes that are each *okay* as stories, but are great imaginative pictures of uses of near-future technology. Among those name-checked and addressed: Home automation, ubiquitous sensors, computer-driven automobiles, media/content creation and more.

I recommend checking it out.


The Tomorrow Project: Bestselling Authors Describe Daily Life in the Future

Sunday, September 18, 2011

Book Review: Liar's Poker

A few months back I reviewed Michael Lewis' The Big Short. Shortly thereafter, a few friends recommended his earlier work, Liar's Poker. I got around to reading it last week.

Liar's Poker was Lewis' literary debut, and tells the account of his time as a Wall street trader at Salomon Brothers, where he spent several years.

The book talks in detail about the hiring process, culture, and career path at the firm, and in the process paints an accurate picture of the dog-eat-dog harsh culture in these firms. It would strain credibility for me if I didn't have a good friend who worked at such a firm and who has shared countless stories that mirror Lewis' account. It then goes on to talk about the rise and fall of the firm during rushes around gold-rushes in the mortgage security and junk bond markets.

While not as detailed an account of the systemic flaws of modern day markets & market regulation as The Big Short was, it does go into enough detail in the style that Lewis has become famous for. Namely, taking complex and dry topics and making them engaging and digestible.

Where the book shines though, is in the portrayal of the personalities and the culture of trading firms. Characters given pseudonyms such as "The Opportunist" and "The Human Piranha" should give you an idea of why so many who work in this business don't last more than a few years.

Liar's Poker

Tuesday, September 13, 2011

Book Review: Ready Player One

After having a number of friends recommend Ready Player One,  I bought the Kindle version and read it on my iPad & iPhone.

Through the first half of the book, I came *very* close to putting it down, and was ready to dismiss it as the worst book I'd read in several years. I persevered only because so many had recommended it, and the book did improve and redeem itself *somewhat* in the second half.

The basic premise of the story could be described as "a mix of Cory Doctorow's For The Win with Charlie and the Chocolate Factory, in which Charlie is replaced by Richard Garriot". The story is set in a future in which the bulk of civilization spends its time immersed in the ultimate virtual world. The simulation's creator leaves his entire fortune to the gamer who can decipher the ultimate easter egg. Doing so pits nerdy gamers against evil corporations, in a race through countless 1980's entertainment based puzzles.

On the down side, the writing is at best cliche and predictable. At worst, it's like something a high school student would write. Excessive hyperbolic use of adverbs, shallow and predictable characters, and loose plot points abound. Painful to read, but again, the author gets a handle on it in the back half of the book. Also, the 1980's pop culture references are far too frequent and wedged in every corner of the story in ham-handed fashion. Worst of all, as a science fiction piece it is unimaginitive, and most of what's envisioned here is retread from Snowcrash or other classics. Futurists beware.

The latter half of the book improves a great deal, and the final race to the prize actually gets it to page-turner status.

I don't recommend it as strongly as I'd recommend Snow Crash, Halting State, or For the Win. Go pick those up if you haven't read them. They're a far better use of your time, IMHO.

Ready Player One

Saturday, September 10, 2011

Book Review: Havana Nocturne


I came across the audio book of Havana Nocturne while searching the local library for something else. I was intrigued by the synopsis on the back and ended up very happy I picked it up.

The book covers the rise and fall of the Havana mob; the group of American organized crime bosses that conceived of, established and grew a mecca of vice in Havana Cuba; then amassing a fortune from it only to watch it all collapse overnight during the Cuban revolution. The book is filled with a lot of interesting stories and some great characters, ranging from a variety of stereotypical mafioso, to Castro, to Batista whom he overthrew, to stripper Bubbles Darlene, who made a name for herself walking the havana streets in only a transparent raincoat.

Its hard to wrap one's head around the sheer chutzpah of the mob at it's peak. Feeling increasing heat under the eye of the US government, they took it upon themselves to take over a country and create an offshort mecha of vice - and succeeded in doing so.

The book is an entertaining read. A few interesting observations:
- Myer Lansky, "Financier of the Mob" and basically the book's main character, shows some excellent leadership qualities. (1) He's unflappable in front of of his partners and underlings. Even in the middle of the Cubans rioting post-revolution, he remains cool as a cucumber. (2) Despite being in the mob, he knew that peaceful reconciliation, even if more costly, was preferred to violence. (For a lesson applicable to today's business world, replaces 'violence' with 'litigation')
- The whole book is a example of what can happen if you underestimate the possibility of serious disruption to your business. Nothing is 'too big to fail'.
- Fidel Castro was a bad-ass. Say what you will about him once he got into power, but prior to that, doing things like throwing himself off of a boat in police custody and doing a 7 mile ocean swim to shore, well, pretty bad-ass.

Havana Nocturne: How the Mob Owned Cuba and Then Lost It to the Revolution

Monday, September 5, 2011

Futurism, Forecasting & Fiction

Just after posting my review of Charles Stross' Rule 34, BoingBoing linked to this NYT piece on Sci-fi authors predicting the future, perhaps better than analysts or others. Among books name-checked in the article are Super Sad True Love Story (which I loved), and Ready Player One (currently reading, my review won't be good).

Not alone in recognizing the potential of these authors to predict our possible futures,Brian David Johnson, an Intel co-worker, has an interesting anthology out. The Tomorrow Project is an anthology of Sci-fi short fiction by leading authors (Ray Hammond, Douglas Rushkoff, Markus Heitz, and Scarlett Thomas), commissioned by Intel to speculate on the implications of certain technologies.

I haven't read it yet (on the to-read list after I'm done Ready Player One, and perhaps Stephenson's new book coming out in a couple weeks), but though it a good time to mention the project and link to it.

The Tomorrow Project is available as a free download here. There's a follow-on with a different set of authors in the works as well.


Book Review: The Republican Noise Machine

A well researched, though left-biased, detailed history of the right's efforts to subvert the media industry/engine. I found it depressing to read, in that I came away not feeling like there was a solution, other than perhaps to take an extremist left-leaning set of tactics that are equally dishonest. It feels like either way, the inevitable victim here is nuanced, intellectually-honest debate.

Though depressing, it's an interesting read and a good look at how the media can be used as a tool by a well organized force. This of course is nothing new:

“The most brilliant propagandist technique will yield no success unless one fundamental principle is borne in mind constantly - it must confine itself to a few points and repeat them over and over” - Joseph Goebbels

The Republican Noise Machine : Right-Wing Media and How It Corrupts Democracy

Sunday, September 4, 2011

Book Review: Rule 34

After I reviewed Charles Stross' Halting State, I gave it a mediocre review for the story, but strong praise for the picture it painted of the possible futures of virtual worlds, augmented reality, and many other facets of gaming.

With Rule 34, Stross has improved his storytelling, while still having a keep eye for possibilities of technology in the not-so-distant future.

Like Halting State, Rule 34 follows an ill-equipped detective investigating a series of crimes and getting in over their head. Instead of a bank heist, this time it's a series of bizarre murders involving bizarre fetishes (thus the title, Rule 34, as explained in number 3 here). As detective stories go, it's not bad, and I think better than Halting State was. Be warned, for those that mind, that there are some racy bits, so not for the kiddies.

Again though, where Stross shines is on his take of the future of 3D printing, custom fabbing/making, DRM, Internet memes, with a good measure of the Big Brother police state (something pretty common amongst UK-based sci-fi writers these days it seems).

This is my favorite piece of fiction so far this year, after Super Sad True Love Story. New Neal Stephenson coming out in a couple weeks though, so we'll see if Stross gets bumped from the podium...

Book Review (x2): Richards' Life vs Clinton's My Life

A while back, I listened to Bill Clinton's My Life as an audio book while I also read Keith Richard's Life. I thought it might be funny to review them together, stating something like "what a difference an possessive pronoun makes". They turned out to be more similar than I'd thought. Both had their moments, but I wouldn't recommend either as strongly as they were recommended to me. As such I'll keep the reviews short.


The first thing you'll hear about Clinton's My Life is that it's huge, at over a thousand pages. My local library had two versions of the audio book, abridged vs unabridged. I highly recommend the abridged version, not just because of the length, but because it's read by Clinton himself, while the unabridged version is ready by someone else.

On the plus side, the main things that come across in Clinton's book are his genuine passion for public service and politics, as well as a portrait of a really hard-working and entrepreneurial Clinton during his youth and early career. There are some great stories about how he capitalized on opportunities thinking outside the box. There are also a few good anecdotes about hardball negotiations during his time in office. If you enjoy stories of this kind, or like hearing about the backroom mechanics of Washington, you may like this book, modulo the caveat I'll get to in a minute.

Richards' Life is, as you'd expect, a bit different. The positives are twofold. First, that Richards comes across as some who, even today but especially in his youth, has a passion for the blues. You really get the feeling that given the choice between the music and the success it brought, he'd rather be a pauper with a guitar than the alternative. Secondly, he comes across as someone who lives his life without a shred of compromise, doing exactly what he wants, when he wants. The result is, as you'd imagine, some pretty crazy stories. A bonus is that, perhaps as a result of the times in which the Rolling Stones enjoyed their success, the number of celebrity circles they intersected result in stories involving many household names of the era, from the Trudeaus to Andy Warhol.

There are a couple things both books have in common. The most positive being that both of them have deep passion for what they do. Unsurprising, as I'd argue this is a pre-requisite for success for anyone.

On the negative side though, there's another thing they have in common: Both authors are liars, telling their audiences, and themselves, a lie.

In Clinton's case, when he gets to the subject of the Lewinski affair, he feigns guilt, talks about it being a low point in his life, etc. Then he repeatedly jumps back to his defense used in his testimonial, and nit-picking fine points about how certain questions were asked, and how his answers here therefore truthful. It's like practiced his statements so much that he's started to believe them.

In Richards' case, his lies are two-fold. First, he's an addict, and though he's quit taking heroin, he still speaks to it like an addict does. 'I was always able to manage it', 'I always took it in moderation', 'It actually made me more productive' are examples of what he says in defense of a habit that he elsewhere admits would have killed him had he not stopped. Secondly, what he on one hand positions as being a free spirit and having an understanding about his dealings in his relationships with others, really comes off as his being a coward. In numerous places he talks about long-term relationships he had with women where rather than breaking up with a girl, he just stops coming home until she figure it out for herself. Sad really.

Both books have many interesting stories and points, but show that the authors have flaws they themselves don't see. Interesting, but not the top of my recommended reading list.

Sunday, August 7, 2011

Book Review: The Next Decade

The Next Decade: Where We've Been . . . and Where We're Going is George Friedman's follow up to his well received "The next 100 years", and attempts to make some more precise predictions about the way the next decade will play out on the world stage.

Overall I liked it, but not because I agreed with everything Friedman has to say. I agreed with perhaps half, with the remainder falling between disagreeing and not knowing enough to say either way.

The bulk of the book centers around Friedman's assertion that America is an "accidental empire", making comparisons to the Roman and British empires, but asserting that while those were created through might, America's was a mix of that, economic might, culture, and a melange of historical accidents. There's some validity to his claims about America's place on the world stage (e.g. 5% of the world's population counting for 25% of the world's GDP), but the analogy is strained at best.

In addition to this analogy being strained, a couple other things I disliked:
  • The author assumes (at least by the weight given in the book) that 99% of what shapes the world stage is politics. Perhaps I'm naive but I believe that the old institutions don't carry the weight they used to and will carry less going forward.
  • Technology in particular, is given only passing mention. When looking at the growth of high tech in places like India and China; or at the recent twitter-fueled uprising in the middle east, it seems there should be more consideration given on this front.

On the other hand, some things I did like:
  • I learned much about the political dynamics in some parts of the world about which I had little history.
  • He asserts that leaders, and the US President in particular, need to lie. That they need to do things that won't be popular and that sometimes this means saying one thing and doing another. I believe this is true, and to believe otherwise is naive.

In short, I recommend it, but to be taken with a considerably sized grain of salt.

Thursday, July 28, 2011

Book Review: SVK

I've been real busy lately, so posts have been lacking and book reviews are backlogged a bit as well. I did, however, want to post about SVK, a really cool comic book release I got my hands on recently.


SVK is an attractively and minimalistically-styled, dark sci-fi comic by Warren Ellis & D'Israeli, about unchecked government control, with an augmented reality theme.

The story centers on a gun-for-hire, hired to clean up a problem for a government security agency. While doing so, he uncovers the roots of what the real problem is and what they are trying to hide. The story is good but by no means unique.

The thing that really sets SVK apart, however, is that it comes with a credit-card sized UV-flashlight, which you shine on the comic to reveal the augmented reality world that the protagonist is seeing. See the pics below.

To add icing to an already delicious cake, the directives at the start of the book, the fictional ads directed at the reader, and the fact that the UV light is make to look like a secret SVK device, all conspire to poke at the 4th wall a bit, making the reader a secret agent of the future, if only for a for an hour.




Monday, July 11, 2011

Book Review: Edward R Murrow and the Birth of Broadcast Journalism

Many people are familiar with Edward R Murrow, mainly in the context of his role in challenging McCarthyism, as portrayed in the film Good Night and Goodluck. Even prior to this film, many are familiar with his role in shaping journalism and in particular with his barn-burner speech that I referenced here.


I, for one, wasn't familiar with his life up to that point, and so when I came across the audiobook version of Edward R. Murrow and the Birth of Broadcast Journalism, I decided to pick it up.

Highly recommended, especially in audiobook form.

First off, the book is a good study of how Murrow's principles guided his actions. He was able to steer a course in complex scenarios because he had a clear view of what he believed was right. Still, there were times where he decided to pick his battles, but this was more about astute politics than it was any wavering in his principles.

Secondly, it's also a lesson about people passionate about a new medium (two actually, radio and then television) experimented to find it's potential. There are lessons here for games as a medium, especially for serious fare.

Finally, the audiobook uses some original recordings which are well worth hearing. Murrow's recount of riding shotgun on a British bomber on a bombing run over Berlin is electrifying, white-knuckle listening, even sixty-plus years later.

My only complaint about the book is that the author, in his conclusion, claims we'll never have another Murrow because the mediums have already been invented - there'll never be another 'birth' period to live through. This is of course untrue. We are still in the midst of the reforming of journalism for the Internet, for one. And games as a medium for news journalism and editorial are even earlier in their development, with folks like Ian Bogost, Molleindustria, and others helping the form to take it's first steps.

I still recommend it as it's easy enough to ignore the author's assertion here and think about what a "Murrow of Games" would challenge us to do with our "Lights in a Box".

Edward R. Murrow and the Birth of Broadcast Journalism (Turning Points in History)

Tuesday, July 5, 2011

Book Review: Do The Work

Lately, I've been doing 4-5 books in parallel. A book in the gear bag, a book on the night table, one floating around the house, one on the iPad, and something lightweight on the phone.

The latter of these, my pick for the iphone, needn't be lightweight in sense of subject matter, but rather for phone use I tend favor books digestible in short chunks. Books by Seth Godin, Hugh McLeod or Guy Kawasaki come to mind. It was in this vein that I came across Do the Work by Steven Pressfield and thought I'd add it to my reading list.

I was really rather disappointed by the book.

It's a sort of motivational book about execution, and pushing through resistance (outside and self-inflicted) to complete creative works.

While this is a topic that can help many, the problem is that the book doesn't have a lot of substance to it. Unlike Godin, who draws many on-point analogies from experience, or McCleod's ability to cut through to tell-it-like-it-is fact, Pressfield's book is filled with labored rhetoric, repetitive truisms and the like.

I didn't find it of much use. YMMV.

Do the Work

Friday, July 1, 2011

3 Problems Hiding in Zynga's IPO filing

[I'm not a lawyer nor an accountant. My opinions are mine and not my employers, etc, etc]

Zynga's S-1 filing is really interesting reading. Tech Crunch has a (rather short) post on it here, and VentureBeat has a better post looking at some of the details here. Hit the bullet points on the VB post if you want the TL;DR version, but most of this will leap out at you from the S1 filing anyway. Short version:
  • 600M revenue in 2010, almost 4X 2009. $235M revenue Q1 this year alone.
  • Profits growing, with revenue (Q1-Q1: 135%), but...
  • R&D up sharply (160%)
  • marketing costs up (130%)
  • but on the plus side, Cost of Revenue (mostly operating costs) up 110%, suggesting they are getting efficient, or benefits of scale, or both
So, all in all they are doing very well, and it certainly looks like a better investment than GroupOn or any of these other crazy IPOs that have people crying bubble.

But hang on a second. It still smells funny. Look at it from 10,000 feet. The company is HIGHLY dependent on one platform/vendor (Facebook), they don't have nearly the revenue or war chest that the incumbent publishers have, etc.

So, I thought I'd read through some of the fine print. I think the S1 doesn't address three important areas:

  1. Allocation of R&D costs: Details on R&D are sparse, and the statement just cites increases in headcount, etc. What it doesn't say is whether that's because of a broadening portfolio of games (that would spread risk) or whether individual game title budgets are growing, which would suggest an increase in risk, as each title becomes a bigger gamble.
  2. Risks posed by entry of EA and other incumbents: As the major publishers awaken to social games, this could have a three-sided effect on Zynga: (i) R&D costs go up to compete on product quality, (ii) possible loss of MSS as the publishers bring major titles to market, and (iii) user acquisition costs go up as the competition drives CPMs on FB's ad network up.
  3. Terms of Facebook credits agreement. To Zynga's credit, they DO call out the move to the Facebook credits system that took place last year, where they went from giving up 2-10% of revenue for payment processing to giving up 30%. However, they didn't just move to Facebook's credit system. They did so after a bit of a fight, and they signed a five year agreement. What are the terms? I'd like to know, for example...
  • Do they get preferential ad pricing and/or placement as a result?
  • Although signed in July 2010, the S1 states the migration was only completed April 2011, so how much of the revenue from 2010 and 1Q11 was earned at 95 points on the dollar vs 70 points?
With any company, it'd be possible to ask infinite numbers of questions to learn or infer more. In this case though, I think there are at least a couple key things that investors should consider.

Food for thought over your long weekend...

Friday, June 24, 2011

The Seven Skills

There was one part of Seth Godin's Linchpin that resonated very strongly with me, and that I wanted to riff on a bit.


Seth has a section on factors that make one indispensable within one's network or organization. I struck me that while these do apply anywhere, in large company environments in particular, Seth really nailed the blueprint.

Here's his list (in bold) with my commentary about how I've seen this apply at large companies like Microsoft and Intel.

I'm certainly not claiming I rate super high on any or all of these. But, where I've had successes, it was from delivering along one or more of these vectors. Similarly, where I've failed it was because I required one of these and fell short.

  1. Provide a unique interface between other members of the organization: Complex organizations inevitably get divided into groups to work on different functions. Sometimes that split is vertical (by product or market segment), sometimes horizontal (by functional area), often both. This necessitates meetings or processes by which decisions get made and priorities managed. Being the person that manages that process, runs the meeting, etc, even if not the person that makes the decision, is a valuable function. That person ends up being the person who knows who is doing what, has all the history of what was assigned to whom, etc.
  2. Deliver Unique Creativity: This is that person in your organization that can synthesize a problem, and provide unique creativity to one element of it. "Sara is the best at coming up with compelling business plan pitches", or "No one comes up with out-of-box ad concepts like Fred".
  3. Manage a Situation, Project, Product or Organization of Great Complexity: The larger the project, be it hardware, software, game, or whatever, the more likely that there will be very complex tradeoffs and priorities to manage. It is VERY common for people to spin themselves into a circular holding pattern because they can't get past some tradeoff. Being the person that understands how to trade off features, schedule, cost and priorities, keeps their eye on fundamental product goals, understands what decisions can be made at a low level and which have to go to the top, and who does/doesn't need to be involved in making it -all of these are valuable skills, especially in aggregate. It also involves recognizing that you can't be the domain expert on every area, so when someone asserts "we must do A", you bring in the expert on the contrarian view and manage the debate.
  4. Lead Customers: There are two angles to this, in my point of view, one is salesmanship, in the most positive sense of the word - understanding customers needs, and helping lead them to a solution. The other one is internal, acting as an effective customer advocate, which means not just "they are asking for feature X", but understanding why, helping internal product teams understand the benefits or consequences of not doing so.
  5. Inspire Staff: People need leadership. At large companies in particular, there are a lot of people that never leave the building. Inspiring them with a mission and a view of how they can have impact, well, I think we can all think of how rare the examples of this are in each of our work histories.
  6. Provide Deep Domain Knowledge: "The smartest guy in the room on topic X". Pretty self evident. Hint: There's no amount of reading that substitutes for actually doing it. e.g. There are sports commentators that are huge fact repositories. There are those that were players or coaches themselves. Those that have both are the ones that have life-long careers.
  7. Possess a Unique Talent: Easier said than done. "She's the only person that can...". The weak form of this is "He's the only person that can access our database because he's never trained anyone on it's structure". That's not a unique talent, that's protectionism. I remember a friend introduced me to a senior guy at EA a few years back and told me "He's the best closer in the business". I asked what they meant, and they said "when a product is over budget and/or behind schedule, or not meeting goals, they send him in. And then it gets fixed".
Anyhow, it struck me as a good list. Chances are you have abilities and challenges along all seven of these points. Good to think about how you can improve and which ones you can make your best ones.

Thursday, June 23, 2011

Riffing on the Popcap acquisition rumor

Yesterday Techcrunch broke this story:


Popcap to be acquired for $1+B, which started a rumor mill going. Who could it be? Story points to potential buyers as: Zynga (discounts them as not having stomach for the price & multiple, EA, DeNA, Tencent.

I tweeted about it saying I thought EA just as a gut call. Later though, I started wondering why no one had asked if it could be Google, or even more credibly, Microsoft.

Techcrunch added a story about rumors that it was likely EA.

And then today, VentureBeat had this story pointing to EA (nothing new, just citing the techcrunch article), but being skeptical about it and pointing at other potential buyers: Zynga, DeNA, Media companies like Fox, Activision/Blizzard, and throwing water on any "stingy" chinese companies.

(WTF, why is VentureBeat also not mentioning Microsoft? Does everyone assume they are broke after buying Skype?)

The interesting thing about these pieces is that they are looking at the market rather naively. Techcrunch refers to Popcap as a startup while at the same time mentioning that they've been in business since 2000. VentureBeat mentions their social games but barely mentions mobile let alone all the other platforms they are on.

Anyhow, I believe the EA rumor is most likely accurate (though I still have a side bet on a surprise that it's Microsoft, but I'm crazy like that).

Just for grins and giggles though, here's some alternate takes on the headlines made possible by this acquisition, which I think make it more apparent that this isn't such a bad buy. Allow me my editorial liberties:

If it's EA:
  • #1 iPhone games publisher buys #2(3?) iPhone games publisher to further cement leadership
  • #2 Facebook games publisher buys #3 facebook game publisher in bid to take lead position away from #1 FB games publisher
  • Leading western games publisher buys another entry ticket in race for China gaming market (Popcap has social games/portal play in China, a shanghai studio doing original IP, etc)
  • EA buys leading casual games dev, "Popcap is the Valve of casual games" says Someone.
If it were to be Microsoft
  • MS buys publisher of popular iPhone, iPad games in bid to secure exclusive content/features for MS phones/tablets
  • MS buys publisher of social games in bid to catch up in that race
  • See same two above points about traction in Asia and Popcap's production abilities, quality
In any case, my point is that there's a lot more value to Popcap than just "Plants vs Zombies on Facebook or iPad". They are a force in the mainstream games market with recognizable IP, real revenue, good distribution, top notch development talent, international portfolio of games and distribution, etc. You can play their games on almost every platform under the sun - even play bejewelled on airplane headrests!)

$1B is a lot of money, but Popcap is an awesome crew, and likely worth it. I sure hope whoever it is doesn't screw the magic formula.

Book Review: Linchpin

I've reviewed a bunch of Seth Godin books here, and while I'm a great admirer of his, my reviews have varied; with some medium-to-highly rated (Meatball Sundae, Poke the Box, Small is the New Big), and some less so (The Dip).

Linchpin is flawed, but valuable. I give it a recommendation, but only for those that understand that there'll be some repetitiveness, and some random jumping from topic to topic. Nevertheless, there are some good points made.

At a high level, it's Seth's take on what it takes to be essential - a linchpin - in your organization, network or community. His high level assertion is that the Internet, the attention economy, and other factors have fundamentally changed the nature of work. Being a quiet cog in a machine is a decreasingly viable path, and so people need to think about what factors make certain people indispensable.

By way of flaws, the book flits from topic to topic and back without a lot of structure. It's divided into sections, but then bounces between some of the same issues covered in other sections. Many of the anecdotes are detail and context free enough that they added little value or color.

The book is still valuable though. There are many points in the book that provide good food for thought, and several more structured entries that provide the kind of well articulated analysis that Godin is capable of and that I wish we'd see more in his recent books. At least one of these sections was valuable enough, and resonated with me enough, that I'm doing a separate post on it alone.

Thursday, June 16, 2011

Book Review: Panic!

I really enjoyed Michael Lewis' The Big Short, and so when I saw this previous work at the local library I picked it up.

Panic: The Story of Modern Financial Insanity, is *edited* by Lewis, but is really an anthology of articles from WSJ and other financial news outlets. The book takes a look the last few big financial market panics (the 'black monday' of '87, the Russian crisis, the southeast Asian currency crisis, the dot-com bubble, and the recent real estate crash) and takes select pieces of reporting from before, during, and after each of those panics.

When viewed as whole one is led inevitably conclude three things:

  1. That no matter how many instances of "irrational exuberance" we go through, we never learn. We have innate ability to believe that this time it's different. The ability for amateur investors, professional investors, economists and reporters to collectively lose touch with reality and start drinking each other's kool-aid is *amazing*.
  2. That after panic hits, after the bomb goes off, and when people finally pop their heads out again, everyone has an equally amazing ability to claim that they knew this was going to occur, and that they called it ahead of time. This level of revisionist history is somewhat akin to how every friend you have that went to Vegas has convinced themselves that they returned "up a couple bucks" (they didn't. Somone is paying for those hotels).
  3. That in both the run up to the peak and in the panic afterward, the press is not only not objective, but possibly an even greater contributor to the mob mentality than the investors they later blame for it. Examples from the dot-com era here were an awesome example, buying hook-line-and-sinker the pitch that fundamentals no longer applied and that it was about a land grab now in favor of user revenues later - the press *loved* this story and sang it to whomever would listen.

Some critics of the book claim that the analysis here isn't deep enough, and that solutions to the crisis (or future ones) weren't offered or expanded on. However, I don't think this is the point. I think the book is a valuable one if only to view how important it is to lift your head up from whatever current trending thought there is and ask yourself if there isn't myopic group think happening once again.

In this sense, the book serves it's purpose, and so provides insight as well as a fun little history lesson.

Sunday, June 12, 2011

Book Review: Team of Rivals

Before leaving for E3, I had the chance to finish Doris Kearn Goodwin's Team of Rivals: The Political Genius of Abraham Lincoln, and quite enjoyed it, despite a couple flaws.


The book is about Lincoln's relationship with his famed cabinet, made up of what had been some of his biggest rivals in the run up to his winning the republican party's nomination as presidential candidate. Much has been written about how he structured his cabinet out of people that would not only counsel him objectively, but take strong contrarian stances to his position on issues. This book explores those relationships, from the run up to the presidency until his assassination, and does so pretty deeply through letters, diaries, and other accounts of the communications between them.

Perhaps those that went to school in America are more well versed on Lincoln and on the history of the civil war than I am, but still I think there's a lot of depth here that offers some great lessons on character and leadership.

Also, again, because I don't know a lot of the history here, I found the accounts of the great battles and turning points of the civil war to be fascinating. I also didn't know that Lincoln's assassination was part of a triple assassination (the other two planned killings, of vice president Johnson and secretary of state Seward, were abandoned and unsuccessful, respectively).

The main complaint I have about the book is that in gushing praise upon Lincoln, it fails to make any criticism of him. Even while talking about his failed calls in selecting some of the leadership of his military leaders, it apologizes on his behalf. The book also gives disproportionate weight to some things in his life versus what must have been the heaviest at the time (e.g. social functions and the like, compared to war campaign decisions).

This critique aside, the book is still a good read and a good crash course and inside peek on a great leader in action.

Monday, June 6, 2011

Seven Fables Kickstarter project

Mark Stephen Meadows, a couple of who's books I've reviewed (here, here) has a cool new Kickstarter project project going, building an interactive iPad app and a leatherbound collector book around seven fables taking place around the sea.


I spent a little time last year on Mark's boat in Mexico and he's a pretty interesting character, and I'm confident the book and app are going to be marvelous. Go support it!

Sunday, June 5, 2011

Project Cafe Speculation

Since we're a couple days away from Nintendo's presser at E3, I'm calling last chance to speculate on what Nintendo has up their sleeves with "Project Cafe" that hasn't already been leaked.


The most fervent rumor discussion is around the controller, which is supposed to be some kind of tablet with a 6 inch screen, buttons and a d-pad on the side, and tilt sensors and the like.

Anyhow, here's my prediction:

- Nintendo will claim the controller can also play stand-alone games.
- They will position the controller as being a "tablet that comes free with your console" and will show some entertainment functions for it
- The 'comes free' is a bit of a ruse, as buying a second controller will have a hefty price tag
- They will put on a brave face about the 3DS and that business being alive and well

Over time, though, I believe they see the writing on the wall about their hand-held businesses being commoditize and subsumed by phones and tablets, and so this is their attempt to in turn commoditize those businesses. I think its a weak attempt to do so, but there's some logic to the strategy and should allow them to circle the wagons with their core base.

It'll be interesting to see whether Nintendo can pull off yet another hail-mary pass (like they did with the Wii and the DS).