Showing posts with label SteveJobs. Show all posts
Showing posts with label SteveJobs. Show all posts

Friday, February 24, 2012

Book Review: Steve Jobs

I wasn't going to read the Steve Jobs biography. I figured I knew enough of his and Apple's history that I wouldn't pick up that much new. Still, so many friends recommended it, I figured I'd give it a chance.

So much has been said about it that I feel a lengthy review isn't going to add much. Instead I'll give some high level impressions and a few interesting points and leave it at that.

The biography is interesting, but overrated. Jobs was certainly an interesting, super-driven guy with a passion for well crafted product. He was also quite an asshole (which the book does admit) as well as selfish and childish (which the book touches on but less so).

While the book mentions that he was guilty of taking credit for others' ideas, it then credits him with many of others' ideas. That said, there's something to be said for recognizing good ideas from the many placed before him, and creating an environment that pushes those ideas to be better.

In the end, the lesson is that a passion for craftsmanship, perfection, and simplicity, and placing these before profit, can yield great results. We should all strive to emulate Jobs a little in this sense.

One of the best examples, I think, of that striving for perfection is glossed over at the end of the book when discussing the plans for Apple's new campus built on HP's former campus in Cupertino. The campus is going to be a giant donut-like structure that looks like this:


Given it's massive size, one could imagine that the windows, if they were say, 8' segments, would be very close to the perfect circle. However, Jobs called for *curved* glass to be made so that it would truly be a  perfect circle. Imagine the difference in cost over that size of structure.

Steve Jobs

Sunday, September 12, 2010

5 Reasons Apple could beat Facebook, and 5 Reasons They Won't

[In the interest of trying to do some better crystal ball gazing, I'm trying a new approach to posts where I try to put some rigor into both sides of an argument. I'll tag these as "TechWafflin"]

After Apple's announcement of Ping at their recent love-fest, a number of pundits were quick to claim a war was brewing where Jobs would take on Facebook. Others were equally quick to claim that this wasn't the case, or that if it was Apple would fail.

The most commonly cited reason for the pro-FB sentiment was "Facebook is too big to be beat" (due to critical mass, revenue, momentum, ecosystem, etc). It burns me when people take this position. Yes, Facebook has these advantages, but saying that FB can't be beat is ridiculous. How many times have we heard someone was too big to beat only to have them, well, be beat? AOL, Yahoo, Everquest, Myspace, IBM... people used to say this about General Motors, and years later they needed a taxpayer funded defibrillator.

Anyhow, the fatalist attitude aside, Facebook's momentum and entrenchment are indeed a factor. My previous thinking was that they'd be beat by an entrant quietly addressing a niche with a better product and growing up from under them.

However, the Apple entry got me thinking and I beleive they have a few factors that mean they in fact could take on Facebook and give them a run for their money. Here are five reasons I think that's the case.

5 Reasons Apple could beat Facebook

  1. http://www.kimpallister.com/2009/09/its-complicated-or-beating-facebook.html: Apple has ~150M iTunes users and can piggyback a social network into that installed base with an iTunes update. Also, they could offer any number of incentives to connect with friends.
  2. The relationship Apple has with those 150M people is already a trusted and trained relationship with a tie to content people care about (music, movies, games...). Another way to think about this is that the majority of those 150M people have asked Apple to keep their credit card numbers on file.
  3. The iTunes economy may be bigger than the Facebook economy. Not sure about ad revenue on both side, but one way people should be looking at #1 above is asking ($150 iTunes users * Avg User Yearly iTunes Spend) > (500M FB users * Avg User Yearly FB Spend).
  4. Apple has a warchest of $40B. Yes, FB has real revenue and it's estimated to be as high as $2B for 2010, but at the same time, Apple made in excess of that number every two weeks through the last quarter.
  5. Apple has a better relationship and level of interest with the developer community. Neither platform has been perfect, but Apple's been improving their policies over time, where FB's recent gaffs seem to show developer satisfaction is pretty low on their list.
OK, now taking the other side...

Again, most people cite Facebook momentum. A factor, but not a given. Top most argument for me is that Apple seem to be doing fine screwing this up for themselves before FB need bother respond. Anyhow, here are five reasons Apple won't topple FB:

  1. Ping is shop-centric instead of user-centric. Too much thinking around "how can people help other people BUY", not just "how can people connect and share".
  2. Not considering FB's shortcomings: It seems Apple's being a bit lazy, and is launching Ping as nothing more than "its a SN, connected to iTunes". They don't have to look far to find a list of things they could actually do BETTER than FB. Better privacy policy, developer platform or policy, relationship control, or as I've talked about, tracking relationships as nouns rather than adjectives.
  3. Arrogance. Just as FB's arrogance could be their downfall, Apple's arrogance could be their guarantee of failure. Saying things like "Privacy is easy", are a clear indicator that they either don't take it seriously or haven't thought about it. Allowing users to view, grok, control, and evolve the exposure of information and content over their entire network is a really hard problem that is not going to get easier.
  4. Closed Ecosystem mentality (vs open). It's on their software, their devices and adding features as they see fit. As opposed to a liberal policy embracing 3rd party platform vendors to accelerate your platforms development.
  5. Fragmented effort from Apple. To me it seems that simultaneously launching Ping while also launching Game Center is indicative of a fragmented strategy at best, or a complete lack of one at worst. Ideally (for them anyway) Apple would have a SN for their iTunes platform, and then all activity over your SN could be tapped by their music services, game services, etc. Instead we have two different systems?
Looking at the latter list, it doesn't bode well for Apple's attempt. Still Zuckerberg would do well to adopt Andy Grove's mantra, "Only the Paranoid Survive". Apple is a well-armed, credible contender that has bellied up to the bar - it's now just a question of whether it came in looking for a fight.

Wednesday, April 14, 2010

Steve Jobs shows his REAL thoughts on iPhone development

I'm long overdue to write up a post on the iPhone, appstore and closed-vs-open platforms. This isn' t it.


In the meantime though, Dave wrote up some thoughts on the announcements from Apple recently, and *brilliantly* caught something Jobs said that most folks seem to have missed:

Jobs, in speaking of the addition to an advertising revenue model to the platform, said
“This is us helping our developers make money so they can survive and keep the prices of their apps reasonable,”
To which Dave asks:
Btw, was anyone else struck by Jobs’ use of the word “survive?” I think that’s the closest he’ll ever come to admitting that life for developers is rough in the world o’Apple.
Bravo! What a catch. Quelle choix de verbe! "Survive" indeed!

Wednesday, June 27, 2007

iPhone Odds and Oddities

Seems the blogosphere's abuzz with the imminent release of the iPhone. The hands-down coolest thing I've seen on this is that one of the internet betting sites has published odds for a bunch of iPhone release possibilities. A few examples:

Consumers are reported camping out waiting for an iPhone—3/1
Initial iPhones get recalled—30/1
iPhone sells at least 12 Million units in 2008—5/6
Apple’s stock jumps at least 10% in value in regards to the price on 6/30/07—1/2
Consumers pay at least three times the original price ($1,500) on ebay—2/1
The screen breaks/cracks like Apple’s first-generation nano (iPod)—150/1
There are mass reports of the battery life being less than the promised 8 hours—10/1
Someone is trampled while trying to get an iPhone—20/1
iPhone spontaneously combusts—150/1

Mass reports of battery life issues occur with EVERYTHING THAT HAS A BATTERY, so I'd give this one more like 1/10 :-)

No odds on Steve Jobs saying "BOOM!" during the release event.