Slush(y) Fund: Piggybacking Bits on Atoms
Someone put this on my radar on Facebook today:
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." - Robert A. Heinlein
Someone put this on my radar on Facebook today:
Posted 10:59 PM 1 comments Labels: BusinesModels, Facebook, Farmville, Webkinz, Zynga
I love this presentation from Daniel at LostGarden on the design of RibbonHero, his MS Office learning game plug-in. I love the point about culling features and complexity being an answer, but the wrong answer. The right, but difficult, answer is to help people to master the complexity.
Posted 9:42 AM 1 comments Labels: DanCook, GameDesign, Office, Presentation, Wordcamp