Friday, May 22, 2009

Game Programming Gems 8 Call for Abstracts

Adam's taken on the Gems8 editing mission, and dropped me a note to point people to the call for abstracts:

Abstracts for Game Programming Gems 8 are now being accepted at http://gameprogramminggems.com/subform.html. The eighth of this popular series, as with previous versions, aims to gather and share the latest gems from the game development community. Game Programming Gems 8 will include sections on General Programming, Mathematics, Graphics, Artificial Intelligence, Physics, Networking/Multiplayer, Audio, and a special segment on General Purpose Programming on GPUs for Game Developers. Join us in advancing the state of art in Game Development!
I did an article for Game Programming Gems 2, was a section editor for Game Programming Gems 3  and was the book editor for Game Programming Gems 5. I found that contributing in all of these roles has paid itself back many times over, and I'd encourage others to contribute as well.

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