Showing posts with label cloudcomputing. Show all posts
Showing posts with label cloudcomputing. Show all posts

Thursday, December 16, 2010

Good blog on dog-fooding Chrome OS Laptop

My friend and former co-blogger & co-worker Vlad Cole has started a new blog where he's documenting 99 days of moving to an all-cloud model and using a Chrome OS laptop.


Vlad used to blog for Joystick, and we jointly worked on VGVC.net for a year. He's tech savvy, and definitely a guy that walks his talk, so it'll be a good experiment to follow:

Sunday, July 18, 2010

A couple VC Gems

I have a few of the better (I think they are, anyway) VC blogs on my feed reader, and just recently did some catching up.


A few snippets caught my eye:

1. Ben Horowitz, on "How we picked our first cloud investment" makes this point:

...the first attempts to build applications in the cloud from companies such as Corio simply fork-lifted the leading on premise software and moved it into the hosted environment. While this sounded like a good idea to many VCs at the time, it turned out to miss important details and advantages of the cloud...
Reading this should spin your gears if you are thinking lately about OnLive, Gaikai et al. (And thinking about it further, you might see why I was saying early on that MMOs are a really good customer for these services - Already architected for the cloud, just the network stack sits at a different point in the pipeline). Regardless, key point is that content that is ported is always second-rate compared to content authored from the outset for a platform.

2. Lightspeed Venture Partners has this post (2 months old now) estimating Zynga revenue at ~240M for 2010, down slightly from 2009.

a) It's a fairly thorough model, and they have the spreadsheet shared on google docs if you want to tinker with it.
b) The graph of Zynga's revenue over time sure made me think of Dave Edery's inevitable misery pitch.

Anyhow, something to noodle on.

Sunday, July 19, 2009

Security in the Cloud

Another good read: The Anatomy of the Twitter Attack. This is the first of a two-part techcrunch post about a recent Twitter hacking, where 300 confidential docs were stolen by a hacker and sent to, among other places, TechCrunch's email inbox. This article outlines how the hacker managed to get in, the next post promises to deconstruct Twitter's reaction to the theft.


The punchline is that (a) businesses increasingly relying on a mix of cloud services for hosting their documents, and that (b) each of these web services has a moderate level of security, but when viewed in aggregate, their security is seriously compromised.

It's a facinating read, in itself, but also makes me wonder what the implications are for online games and game services. If your identity games or game service becomes linked to your identity in other more significant places, will those be back doors to identity theft or other serious crimes. Will those running such games or game services safeguard my account info as well as my online bank? Will they legally be required to? Some say those games are actually banks anyway, so they may need to be.

Monday, June 9, 2008

Portmanteaux du jour

Two recently heard portmanteau(x? - never sure how to pluralize), one good, one bad:

  • Clowd: (via Seth Godin). Meant to refer to the idea of combining crowd-sourcing with cloud-computing. i.e. send execution out there to the 'cloud', but maybe it's crowdsourced and it's actually this amorphous human engine that executes it. I like the idea, but as a portmanteau, it's almost impossible to audibly differentiate 'clowd' from 'cloud', not to mention the confusion when it's someone with a Canadian accent pronouncing it. Visually, looks too much like 'clown'. Is it a portmanteau form of a snide jeer? If so, then it's a little too clever!
This next one I love so much more.
  • Psychogylcimic: A clever combination that clearly indicates the behavior exhibited by some when their blood sugar gets low. My wife started using this one immediately upon hearing it.