Book Review: For The Win
After seeing my write-up of Makers, Cory was nice enough to send me an early copy of For the Win, his next novel due out in May.
"A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects." - Robert A. Heinlein
After seeing my write-up of Makers, Cory was nice enough to send me an early copy of For the Win, his next novel due out in May.
Posted
10:20 PM
1 comments
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BookReview,
CoryDoctorow,
ForTheWin,
ScienceFiction
It's been a few days since GDC 2010 wrapped, and between the thoughts reeling in my head and the work that piled up at the office, I haven't had time to post much on what I learned.
Posted
11:41 AM
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EnsembleStudios,
GameLayers,
GDC,
GDC2010,
JustinHall,
Leadership,
NGMoco,
PaulBettner,
Rants
Jane's TED Talk is fabulous:
Posted
8:21 AM
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Labels:
GameDesign,
JaneMcGonigal,
Presentation,
TED
It's like TF2, but with bacon. :-)
Posted
8:30 AM
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Labels:
FPS,
MondayNightCombat,
UberEntertainment,
XBLA