Oooohhh... pretty lighting...
Mark alerts us to pretty, pretty pictures of Half Life 2 models being rendered with HDR environmental light maps (a la Debevec). Oh my goodness is that sweet.
It looks like these are being done by a hobbyist for a fan-fiction movie. So no, they aren't real-time, but there's no reason they couldn't be. Bottleneck is not performance, but sampling data from real-world environments (if I remember correctly from siggy lectures of yesteryear).
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